Just like every other computer science student and programmer, I’ve done a bit of indie video game development in personal projects or for game jams such as the UFSC Game Jam (I also helped organize its first editions). This page collects some of those projects.
A basic raycaster with Fable+Elmish
Click the canvas above and press one of the WASD keys to start the game.
3D Modeling, Motion Capture and Transfer
Othello against an AI
While following Peter Norvig’s “Paradigms of Artificial Intelligence Programming”, I implemented some of the artificial Othello players described therein. You can play against one of those AIs (or match them against each other) using the Replit that should appear below (press the green “run” button if it doesn’t start automatically).
Warning: programmer art ahead.
Pointers to some of the other projects I’ve developed:
An Interactive Fiction game (Brazilian Portuguese only).